Denise Bressler
Title
Cited by
Cited by
Year
A mixed methods assessment of students' flow experiences during a mobile augmented reality science game
DM Bressler, AM Bodzin
Journal of computer assisted learning 29 (6), 505-517, 2013
2982013
Assessing teacher education and professional development needs for the implementation of integrated approaches to STEM education
DJ Shernoff, S Sinha, DM Bressler, L Ginsburg
International Journal of STEM Education 4 (1), 13, 2017
1002017
Separate worlds: The influence of seating location on student engagement, classroom experience, and performance in the large university lecture hall
DJ Shernoff, AJ Sannella, RY Schorr, L Sanchez-Wall, EA Ruzek, S Sinha, ...
Journal of Environmental Psychology 49, 55-64, 2017
282017
Investigating flow experience and scientific practices during a mobile serious educational game
DM Bressler, AM Bodzin
Journal of Science Education and Technology 25 (5), 795-805, 2016
252016
Teacher perceptions of their curricular and pedagogical shifts: Outcomes of a project-based model of teacher professional development in the next generation science standards
DJ Shernoff, S Sinha, DM Bressler, D Schultz
Frontiers in psychology 8, 989, 2017
162017
Examining the enactment of Web GIS on students' geospatial thinking and reasoning and tectonics understandings
AM Bodzin, Q Fu, D Bressler, FL Vallera
Computers in the Schools 32 (1), 63-81, 2015
162015
Student engagement as a general factor of classroom experience: Associations with student practices and educational outcomes in a university gateway course
DJ Shernof, EA Ruzek, AJ Sannella, RY Schorr, L Sanchez-Wall, ...
Frontiers in Psychology 8, 994, 2017
152017
Is it all in the game? Flow experience and scientific practices during an INPLACE mobile game
DM Bressler
82014
Better than business-as-usual: Improving scientific practices during discourse and writing by playing a collaborative mystery game
D Bressler
Double Helix 2, 1-13, 2014
82014
Engaging middle school students in scientific practice with a collaborative mobile game
DM Bressler, AM Bodzin, MS Tutwiler
Journal of Computer Assisted Learning 35 (2), 197-207, 2019
72019
Using epistemic network analysis to examine discourse and scientific practice during a collaborative game
DM Bressler, AM Bodzin, B Eagan, S Tabatabai
Journal of Science Education and Technology 28 (5), 553-566, 2019
42019
Inside, outside, and off-site: Social constructivism in mobile games
DM Bressler, J Oltman, FL Vallera
Handbook of Research on Mobile Technology, Constructivism, and Meaningful …, 2018
42018
Environmental literacy and inquiry: The climate change curriculum
C Dempsey, A Bodzin, T Peffer, D Anastasio, D Sahagian, L Cirucci, ...
ASTE International Conference, 2013
32013
Learning informal science with the aid of mobile phones: A comparison of two case studies
D Bressler, A Kahr-Hojland
the 6th international conference on mobile Learning. Melbourne Australia, 2007
32007
School scene investigators: a collaborative AR game for middle school science inquiry
DM Bressler
Mobile Media Learning, 87, 2015
22015
Using web gis to support the teaching and learning of tectonics
AM Bodzin, A Teletzke, L Cirucci, D Bressler, D Anastasio, D Sahagian, ...
ASTE International Conference, 2013
22013
Enhancing tectonic learning with web GIS
L Cirucci, AM Bodzin, A Teletzke, D Anastasio, D Sahagian, S Rutzmoser, ...
2012 ESRI Education GIS Conference, 2012
22012
Instructional Interventions That Support Student Engagement: An International Perspective
N Pino-James, DJ Shernoff, DM Bressler, SC Larson, S Sinha
Handbook of Student Engagement Interventions, 103-119, 2019
12019
Engaging science learners through lived practice via a collaborative mobile game
DM Bressler
Mobile Learning and STEM: Case Studies in Practice, 139, 2015
12015
It’s better to talk with honey than vinegar: Insights into collaborative learning within mobile AR games
D Bressler
Proceedings GLS 10, 46-53, 2014
12014
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Articles 1–20