The Fall of the Fourth Wall: Designing and Evaluating Interactive Spectator Experiences S Stahlke, J Robb, P Mirza-Babaei International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2018 | 29 | 2018 |
Artificial Players in the Design Process: Developing an Automated Testing Tool for Game Level and World Design S Stahlke, A Nova, P Mirza-Babaei Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020 | 24 | 2020 |
Artificial Playfulness: A Tool for Automated Agent-Based Playtesting S Stahlke, A Nova, P Mirza-Babaei Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019 | 17 | 2019 |
Usertesting Without the User: Opportunities and Challenges of an AI-Driven Approach in Games User Research SN Stahlke, P Mirza-Babaei Computers in Entertainment (CIE) 16 (2), 9, 2018 | 14 | 2018 |
A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games P Mirza-Babaei, S Stahlke, G Wallner, A Nova Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 10 | 2020 |
Validating test chambers to study cooperative communication mechanics in Portal 2 D Vaddi, RR Wehbe, ZO Toups, SN Stahlke, R Koroluk, LE Nacke Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 8 | 2015 |
CHI PLAYGUE: A Networking Game of Emergent Sociality GF Tondello, RR Wehbe, SN Stahlke, A Leo, R Koroluk, LE Nacke Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 6 | 2015 |
The Game Designer's Playbook: An Introduction to Game Interaction Design S Stahlke, P Mirza-Babaei Oxford University Press, 2022 | 5 | 2022 |
Games and Play SIG: Shaping the Next Decade of Games & HCI Research SN Stahlke, P Mirza-Babaei, K Gerling, ZO Toups, D Johnson, ... Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 5 | 2020 |
Games of the heart and mind: Affective ludology and the development of emotionally aware player experiences LE Nacke, RR Wehbe, SN Stahlke, PA Noguiera Video games and the mind: Essays on cognition, affect and emotion, 105-125, 2016 | 5 | 2016 |
Frontiers of immersive gaming technology: A survey of novel game interaction design and serious games for cognition SN Stahlke, JD Bellyk, OR Meier, P Mirza-Babaei, B Kapralos Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients …, 2021 | 4 | 2021 |
Chromotype: A Computer-Assisted Design Tool for Palette Generation SN Stahlke, L Zaman Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 3 | 2018 |
Synthesizing play: exploring the use of artificial intelligence to evaluate game user experience SN Stahlke | 1 | 2020 |
Interaction Design in Digital Games P Mirza-Babaei, SN Stahlke Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023 | | 2023 |
Usertesting Without the User: Introducing PathOS, a Framework for AI-Based Games User Research S Stahlke, P Mirza-Babaei CHI PLAY 2017 (Exploiting Players Workshop), 2017 | | 2017 |