Ahmad Azadvar
Ahmad Azadvar
PhD, Malmö University
Verified email at mau.se - Homepage
Cited by
Cited by
Your gameplay says it all: modelling motivation in Tom Clancy’s the division
D Melhart, A Azadvar, A Canossa, A Liapis, GN Yannakakis
2019 IEEE Conference on Games (CoG), 1-8, 2019
UPEQ: ubisoft perceived experience questionnaire: a self-determination evaluation tool for video games
A Azadvar, A Canossa
Proceedings of the 13th international conference on the foundations of …, 2018
Influencers in multiplayer online shooters: Evidence of social contagion in playtime and social play
A Canossa, A Azadvar, C Harteveld, A Drachen, S Deterding
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
Aging Agents: Cross Generational Analysis of Behavior and Need Satisfaction Among Players of Tom Clancy’s The Division 2
A Azadvar, E Dalqvist
The Computer Games Journal 9, 245-262, 2020
Defeating the Boss Level… Exploring Inter-and-Multigenerational Gaming Experiences
HR Marston, A Azadvar
The Computer Games Journal 9 (2), 121-126, 2020
Predictive Psychological Player Profiling
A Azadvar
Malmö universitet, 2021
Hold My Hand: Impact of Intimate Controllers on Player Experience
A Canossa, A Azadvar, EK Andersen
2020 IEEE Conference on Games (CoG), 261-266, 2020
Categorical Clustering Applied to the Discovery of Character Builds in TCTD2: the BaT Approach
D Renaudie, R Lizatovic, A Azadvar, R Elmqvist, K Hofmeister, ...
2020 IEEE Conference on Games (CoG), 152-159, 2020
Program Committee and Subreviewers
N Adamo-Villani, E Anderson, D Andrews, AR Artusi, D Ashlock, S Azad, ...
Defeating the boss level... exploring multigenerational gaming experiences
HR Marston, A Azadvar, SE Malmo
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