David Melhart
Title
Cited by
Cited by
Year
Your gameplay says it all: modelling motivation in Tom Clancy’s the division
D Melhart, A Azadvar, A Canossa, A Liapis, GN Yannakakis
2019 IEEE Conference on Games (CoG), 1-8, 2019
292019
PAGAN: Video affect annotation made easy
D Melhart, A Liapis, GN Yannakakis
2019 8th International Conference on Affective Computing and Intelligent …, 2019
162019
Towards a Comprehensive Model of Mediating Frustration in Videogames
D Melhart
Game Studies 18 (1), 2018
102018
A study on affect model validity: Nominal vs ordinal labels
D Melhart, K Sfikas, G Giannakakis, GYA Liapis
Workshop on Artificial Intelligence in Affective Computing, 27-34, 2020
92020
I feel i feel you: A theory of mind experiment in games
D Melhart, GN Yannakakis, A Liapis
KI-Künstliche Intelligenz 34 (1), 45-55, 2020
82020
Moment-to-moment Engagement Prediction through the Eyes of the Observer: PUBG Streaming on Twitch
D Melhart, D Gravina, GN Yannakakis
International Conference on the Foundations of Digital Games, 1-10, 2020
62020
The Affect Game AnnotatIoN (AGAIN) Dataset
D Melhart, A Liapis, GN Yannakakis
arXiv preprint arXiv:2104.02643, 2021
42021
PyPLT: Python Preference Learning Toolbox
E Camilleri, GN Yannakakis, D Melhart, A Liapis
2019 8th International Conference on Affective Computing and Intelligent …, 2019
32019
Towards general models of player experience: A study within genres
D Melhart, A Liapis, GN Yannakakis
arXiv preprint arXiv:2110.00978, 2021
12021
Trace it like you believe it: Time-continuous believability prediction
C Pacheco, D Melhart, A Liapis, GN Yannakakis, D Perez-Liebana
IEEE, 2021
12021
PAGAN: Platform for Audiovisual General-purpose ANnotation
D Melhart, A Liapis, GN Yannakakis
1*
Investigating gaze interaction to support children’s gameplay
S Papavlasopoulou, K Sharma, D Melhart, J Schellekens, S Lee-Cultura, ...
International Journal of Child-Computer Interaction 30, 100349, 2021
2021
Privileged Information for Modeling Affect In The Wild
K Makantasis, D Melhart, A Liapis, GN Yannakakis
arXiv preprint arXiv:2107.10552, 2021
2021
Discrete versus Ordinal Time-Continuous Believability Assessment
C Pacheco, D Melhart, A Liapis, GN Yannakakis, D Perez-Liebana
IEEE, 2021
2021
User experience modeling for gaming applications
GN Yannakakis, CH Pedersen, D Melhart, L Henriksen
US Patent App. 16/820,146, 2020
2020
An Experiment on Game Facet Combination\
RP Prager, L Troost, S Brüggenjürgen, D Melhart, G Yannakakis, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
2019
The Infectious Aesthetic of Zombies: An Exploration of Zombie Narratives and Unit Operations of Zombies in Videogames
D Melhart, HP Jiwandono
Acta Ludologica 1 (1), 28-40, 2018
2018
Frustration and Adaptation: Orientational Shifts in Motivation
D Melhárt
2016
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Articles 1–18