Yuichi Itoh
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Recognizing depression from twitter activity
S Tsugawa, Y Kikuchi, F Kishino, K Nakajima, Y Itoh, H Ohsaki
Proceedings of the 33rd annual ACM conference on human factors in computing …, 2015
On tangible user interfaces, humans and spatiality
E Sharlin, B Watson, Y Kitamura, F Kishino, Y Itoh
Personal and Ubiquitous Computing 8, 338-346, 2004
E-conic: a perspective-aware interface for multi-display environments
MA Nacenta, S Sakurai, T Yamaguchi, Y Miki, Y Itoh, Y Kitamura, ...
Proceedings of the 20th annual ACM symposium on User interface software and …, 2007
Real-time 3D interaction with ActiveCube
Y Kitamura, Y Itoh, F Kishino
CHI'01 extended abstracts on Human factors in computing systems, 355-356, 2001
The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface
R Watanabe, Y Itoh, M Asai, Y Kitamura, F Kishino, H Kikuchi
Computers in Entertainment (CIE) 2 (4), 15-15, 2004
Cognitive cubes: a tangible user interface for cognitive assessment
E Sharlin, Y Itoh, B Watson, Y Kitamura, S Sutphen, L Liu
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2002
PUCs: Detecting transparent, passive untouched capacitive widgets on unmodified multi-touch displays
S Voelker, K Nakajima, C Thoresen, Y Itoh, KI Øvergård, J Borchers
Proceedings of the 2013 ACM international conference on Interactive …, 2013
Effects of avatar's blinking animation on person impressions.
K Takashima, Y Omori, Y Yoshimoto, Y Itoh, Y Kitamura, F Kishino
Graphics Interface, 169-176, 2008
Determining appropriate parameters to elicit linear and circular apparent motion using vibrotactile cues
M Niwa, RW Lindeman, Y Itoh, F Kishino
World Haptics 2009-Third Joint EuroHaptics Conference and Symposium on …, 2009
ActiveCube: a bi-directional user interface using cubes
Y Kitamura, Y Itoh, T Masaki, F Kishino
KES'2000. Fourth International Conference on Knowledge-Based Intelligent …, 2000
On estimating depressive tendencies of Twitter users utilizing their tweet data
S Tsugawa, Y Mogi, Y Kikuchi, F Kishino, K Fujita, Y Itoh, H Ohsaki
2013 IEEE Virtual Reality (VR), 1-4, 2013
Interactive retrieval of 3D shape models using physical objects
H Ichida, Y Itoh, Y Kitamura, F Kishino
Proceedings of the 12th annual ACM international conference on Multimedia …, 2004
Emoballoon: A balloon-shaped interface recognizing social touch interactions
K Nakajima, Y Itoh, Y Hayashi, K Ikeda, K Fujita, T Onoye
Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013
TuVe: a flexible display with a tube
Y Inoue, Y Itoh, T Onoye
SIGGRAPH Asia 2018 emerging technologies, 1-2, 2018
リアルタイム 3 次元形状モデリングとインタラクションのための双方向ユーザインタフェース ActiveCube
伊藤雄一, 北村喜文, 河合道広, 岸野文郎
情報処理学会論文誌 42 (6), 1338-1347, 2001
FuSA touch display: a furry and scalable multi-touch display
K Nakajima, Y Itoh, T Tsukitani, K Fujita, K Takashima, Y Kitamura, ...
Proceedings of the ACM International Conference on Interactive Tabletops and …, 2011
ActiveCube and its 3D Applications
H Ichida, Y Itoh, Y Kitamura, F Kishino
IEEE VR, 2-5, 2004
Spatial tangible user interfaces for cognitive assessment and training
E Sharlin, Y Itoh, B Watson, Y Kitamura, S Sutphen, L Liu, F Kishino
Biologically Inspired Approaches to Advanced Information Technology: First …, 2004
D-flip: Dynamic and flexible interactive photoshow
CT Vi, K Takashima, H Yokoyama, G Liu, Y Itoh, S Subramanian, ...
Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013
Ketsuro-graffiti: An interactive display with water condensation
Y Tsujimoto, Y Itoh, T Onoye
Proceedings of the 2016 ACM international conference on interactive surfaces …, 2016
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