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Jeanette Sjöberg
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Year
University teachers’ ambivalence about the digital transformation of higher education
J Sjöberg, P Lilja
International Journal of Learning, Teaching and Educational Research 18 (13 …, 2019
502019
Chatt som umgängesform: Unga skapar nätgemenskap
J Sjöberg
Institutionen för barn-och ungdomsvetenskap, Stockholms universitet, 2010
242010
Collaborative interactions in problem-solving activities: School children’s orientations while developing digital game designs using smart mobile technology
J Sjöberg, E Brooks
International Journal of Child-Computer Interaction 33, 100456, 2022
182022
A designerly approach as a foundation for school children's computational thinking skills while developing digital games
E Brooks, J Sjöberg
Proceedings of the interaction design and children conference, 87-95, 2020
112020
Problem solving and collaboration when school children develop game designs
J Sjöberg, E Brooks
Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI …, 2020
92020
Making use of students’ digital habits in higher education: What they already know and what they learn
E Hansson, J Sjöberg
Journal of Learning Development in Higher Education ISSN 667 (14), 2019, 1759
81759
Professional digital competence (PDC) in teacher education–teacher candidates reasoning about programming when involved in problem-solving activities with digital tools
E Edstrand, J Sjöberg
Journal of Digital Learning in Teacher Education 39 (3), 132-144, 2023
62023
Playfulness and Creativity as Vital Features When School Children Develop Game-Based Designs.
E Brooks, J Sjöberg
Designs for Learning 14 (1), 137-150, 2022
62022
Evolving playful and creative activities when school children develop game-based designs
E Brooks, J Sjöberg
Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI …, 2019
62019
The CAR approach: Creative applied research experiences for Master’s students in autonomous platooning
G Sidorenko, W Mostowski, A Vinel, J Sjöberg, M Cooney
2021 30th IEEE International Conference on Robot & Human Interactive …, 2021
52021
Chatt som umgängesform
J Sjöberg
Unga skapar nätgemenskap. Institutionen för barn-och ungdomsvetenskap …, 2010
52010
Children's Programming of Robots by Designing Fairytales
E Brooks, J Sjöberg
Digital Learning and Collaborative Practices, 158-174, 2021
32021
Promoting Life-Long Learning Through Flexible Educational Format for Professionals Within AI, Design and Innovation Management
J Sjöberg, S Byttner, P Wärnestål, J Burgos, M Holmén
International Conference on Design, Learning, and Innovation, 38-47, 2022
22022
Understanding school children’s playful experiences through the use of educational robotics-the impact of open-ended designs
J Sjöberg, E Brooks
International Conference on Human-Computer Interaction, 456-468, 2022
22022
Om pedagogiskt kvalitetsarbete i högre utbildning: vägen framåt
Å Nygren, J Sjöberg
Högskolepedagogisk debatt, 55-74, 2022
22022
Genusrelaterade dilemman i kollaborativa aktiviteter när elever utvecklar speldesign-villkor för aktörskap
J Sjöberg, E Brooks
Natur och kultur, 2022
22022
Playful AI prototypes to support creativity and emotions in learning
M Cooney, J Sjöberg
International Conference on Design, Learning, and Innovation, 129-140, 2021
22021
Discourses of Digital Game Based Learning as a Teaching Method: Design Features and Pedagogical Opportunities Associated with Teachers’ Evaluation of Educational Game Apps
J Sjöberg, E Brooks
Design, Learning, and Innovation: 5th EAI International Conference, DLI 2020 …, 2021
22021
Forskningsrapport FGTE: Sammanfattning 2017–2020
P Granklint Enochson, A Johnsson, J Sjöberg
22021
Rethinking continuous university education for professionals–a podcast-based course on service design and AI
P Wärnestål, J Sjöberg
HCI International 2020–Late Breaking Posters: 22nd International Conference …, 2020
22020
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