Follow
Andreea Molnar
Title
Cited by
Cited by
Year
Cost-Oriented Adaptive Multimedia Delivery
A Molnar, CH Muntean
IEEE Transactions on Broadcasting, 1-1, 2013
432013
On effective integration of educational content in serious games: Text vs. game mechanics
A Molnar, P Kostkova
2013 IEEE 13th International Conference on Advanced Learning Technologies …, 2013
342013
Educamovil: Mobile educational games made easy
A Molnar, V Frías-Martínez
EdMedia+ Innovate Learning, 3684-3689, 2011
342011
A case analysis of E-government service delivery through a service chain dimension
V Weerakkody, R El-Haddadeh, U Sivarajah, A Omar, A Molnar
International Journal of Information Management 47, 233-238, 2019
312019
Who poisoned Hugh?-The STAR framework: integrating learning objectives with storytelling
A Molnar, D Farrell, P Kostova
International Conference on Interactive Digital Storytelling, 60-71, 2012
262012
Content type and perceived multimedia quality in mobile learning
A Molnar
Multimedia Tools and Applications 76 (20), 21613-21627, 2017
242017
EcoLearn: Battery Power Friendly e-Learning Environment for Mobile Device Users
AN Moldovan, A Molnar, C Hava Muntean
Learning-Oriented Technologies, Devices and Networks, 273-296, 2011
242011
Antimicrobial resistance awareness and games
A Molnar
Trends in microbiology 27 (1), 1-3, 2019
232019
Mobile learning: An economic approach
A Molnar, CH Muntean
Intelligent and adaptive learning systems: Technology enhanced support for …, 2012
232012
Smart cities education: An insight into existing drawbacks
A Molnar
Telematics and Informatics 57, 101509, 2021
212021
Gaming to Master the Game
A Molnar, P Kostkova
International Conference on Serious Games and Applications for Health, 2014
20*2014
Mobile apps engineering: design, development, security, and testing
GK Mostefaoui, F Tariq
CRC Press, 2018
192018
Learning about hygiene and antibiotic resistance through mobile games: Evaluation of learning effectiveness
A Molnar, P Kostkova
Proceedings of the 2018 International Conference on Digital Health, 95-99, 2018
182018
On better understanding the usage of mobile phones for learning purposes
A Molnar
Bulletin of the IEEE Technical Committee on Learning Technology 16 (2-3), 18, 2014
182014
Live: The human role in learning in immersive virtual environments
AL Simeone, M Speicher, A Molnar, A Wilde, F Daiber
Symposium on Spatial User Interaction, 1-11, 2019
162019
E-government theories and challenges: findings from a plenary expert panel
A Molnar, M Janssen, V Weerakkody
Proceedings of the 16th Annual International Conference on Digital …, 2015
162015
The effect of interactive digital storytelling gamification on microbiology classroom interactions
A Molnar
2018 IEEE Integrated STEM Education Conference (ISEC), 243-246, 2018
152018
A framework of reference for evaluating user experience when using high definition video to video to facilitate public services
A Molnar, V Weerakkody, R El-Haddadeh, H Lee, Z Irani
International working conference on transfer and diffusion of IT, 436-450, 2013
142013
If you build it would they play?: challenges and solutions in adopting health games for children
A Molnar, P Kostkova
ACM Conference on Human Factors in Computing Systems-Let's talk about …, 2013
142013
Seamless Evaluation Integration into IDS Educational Games
A Molnar, P Kostkova
Foundations of Digital Games, 2013
142013
The system can't perform the operation now. Try again later.
Articles 1–20