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Adrien Verhulst
Adrien Verhulst
Project Researcher at Sony Computer Science Laboratories
Verified email at csl.sony.co.jp
Title
Cited by
Cited by
Year
Consumer perceptions and purchase behavior toward imperfect fruits and vegetables in an immersive virtual reality grocery store
C Lombart, E Millan, JM Normand, A Verhulst, B Labbé-Pinlon, G Moreau
Journal of Retailing and Consumer Services 48, 28-40, 2019
592019
A study on the use of an immersive virtual reality store to investigate consumer perceptions and purchase behavior toward non-standard fruits and vegetables
A Verhulst, JM Normand, C Lombard, G Moreau
Virtual Reality (VR), 2017 IEEE, 55-63, 2017
502017
Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior
C Lombart, E Millan, JM Normand, A Verhulst, B Labbé-Pinlon, G Moreau
Computers in Human Behavior 110, 106374, 2020
472020
Influence of being embodied in an obese virtual body on shopping behavior and products perception in VR
A Verhulst, JM Normand, C Lombart, M Sugimoto, G Moreau
Frontiers in Robotics and AI 5, 113, 2018
212018
Facedrive: facial expression driven operation to control virtual supernumerary robotic arms
M Fukuoka, A Verhulst, F Nakamura, R Takizawa, K Masai, M Sugimoto
SIGGRAPH Asia 2019 XR, 9-10, 2019
202019
Multisoma: Distributed embodiment with synchronized behavior and perception
R Miura, S Kasahara, M Kitazaki, A Verhulst, M Inami, M Sugimoto
Augmented Humans Conference 2021, 1-9, 2021
182021
Physiological-based Dynamic Difficulty Adaptation in a Theragame for Children with Cerebral Palsy.
A Verhulst, T Yamaguchi, P Richard
PhyCS, 164-171, 2015
122015
Co-limbs: An intuitive collaborative control for wearable robotic arms
G Gourmelen, A Verhulst, B Navarro, T Sasaki, G Gowrishankar, M Inami
SIGGRAPH Asia 2019 Emerging Technologies, 9-10, 2019
102019
Evaluation of facial expressions as an interaction mechanism and their impact on affect, workload and usability in an AR game
A Transon, A Verhulst, JM Normand, G Moreau, M Sugimoto
2017 23rd International Conference on Virtual System & Multimedia (VSMM), 1-8, 2017
82017
Parallel Ping-Pong: Exploring parallel embodiment through multiple bodies by a single user
K Takada, M Kawaguchi, A Uehara, Y Nakanishi, M Armstrong, A Verhulst, ...
Augmented Humans 2022, 121-130, 2022
72022
Towards robot arm training in virtual reality using partial least squares regression
B Volmer, A Verhulst, A Drogemuller, BH Thomas, M Inami, M Sugimoto
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1209-1210, 2019
72019
Exploring perspective dependency in a shared body with virtual supernumerary robotic arms
R Takizawa, A Verhulst, K Seaborn, M Fukuoka, A Hiyama, M Kitazaki, ...
2019 IEEE International Conference on Artificial Intelligence and Virtual …, 2019
52019
Remapping a third arm in virtual reality
A Drogemuller, A Verhulst, B Volmer, BH Thomas, M Inami, M Sugimoto
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 898-899, 2019
52019
MultiSoma: Motor and gaze analysis on distributed embodiment with synchronized behavior and perception
R Miura, S Kasahara, M Kitazaki, A Verhulst, M Inami, M Sugimoto
Frontiers in Computer Science 4, 2022
42022
Virtual whiskers: Spatial directional guidance using cheek haptic stimulation in a virtual environment
F Nakamura, A Verhulst, K Sakurada, M Sugimoto
Augmented Humans Conference 2021, 141-151, 2021
42021
WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception
T Teo, F Nakamura, M Sugimoto, A Verhulst, GA Lee, M Billinghurst, ...
The Eurographics Association, 2020
42020
Parallel Ping-Pong: Demonstrating Parallel Interaction through Multiple Bodies by a Single User
K Takada, M Kawaguchi, Y Nakanishi, A Uehara, M Armstrong, A Verhulst, ...
SIGGRAPH Asia 2021 Emerging Technologies, 1-2, 2021
32021
Dynamic Shared Limbs: An Adaptive Shared Body Control Method Using EMG Sensors
R Takizawa, T Hagiwara, A Verhulst, M Fukuoka, M Kitazaki, M Sugimoto
Augmented Humans Conference 2021, 10-18, 2021
32021
Parallel Adaptation: Switching between Two Virtual Bodies with Different Perspectives Enables Dual Motor Adaptation
A Verhulst, Y Namikawa, S Kasahara
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2022
22022
Virtual whiskers: Cheek haptic-based spatial directional guidance in a virtual space
F Nakamura, A Verhulst, K Sakurada, M Fukuoka, M Sugimoto
SIGGRAPH Asia 2021 XR, 1-2, 2021
22021
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